
Support for Specular workflow into Lightweight PBR SRP template.Support for Material Types into HD PBR SRP template.Can Pan and Zoom ASE canvas camera through keyboard directional keys.Can now access 8 UV channels when on Unity 2018.2 and above.
Substances can now also be used on ASE canvas with Unity 2018 and above through the Substance in Unity plugin. Support for Custom Render Texture usage on Unity 2017 and above via Custom RT templates.
Legacy HD and Lightweight SRP v3.x.x through v9.x.x templates are also supplied via Legacy packages. Amplify Shader Editor supports both HD, Lightweight and Universal RP via templates up to v12.x.x. Added new post-processing stack tool which generates a cs script with a PPS Renderer and Settings from a given shader. Easily share selected portions of the graph through the Share button. Take a screenshot of your whole canvas by simply hitting the Screenshot button. New tag system created to improve node search. Improved nodes preview rendering refresh behavior. Infinite loop detection is now faster, reducing hit when connecting nodes on large graphs. Added new HD Lit template compatible with Unity’s HDRP shader inspector. Added templates specifically for the new Universal Rendering Pipeline.
Depth Masked Refraction by Inverse Lerp. Bone Blend Indices (2019.1 and above only). Bone Blend Weights (2019.1 and above only). Volumetric Pixelize by Raphael Ernaelsten. Post-Process effects including Post-Processing Stack. NEW! Xbox One/Xbox Series X/PS4/PS5/Switch Support NEW! Support for both HD, URP and Lightweight SRP NEW! Compatible with Substance in Unity plugin
NEW! Support for Post-Processing Stack shaders NEW! Easy graph share and canvas Screenshot buttons NEW! Translucency and Transmission options for URP NEW! Tessellation options for URP and HDRP NEW! HDRP/URP templates compatible with v12.x.x. IMPORTANT! Break To Components node renamed to Split Get over 180 FREE shader samples with Amplify Shader Pack. Built-in Renderer, HD, URP, and Lightweight SRP Support